Backbreaker Vengeance;
Backbreaker Vengeance is an XBLA game that is based around american
football. The concept is simple you're an American Football Player that is competing
in training exercises. It's the player can compete alone or with a friend (split-screen) against the computer too complete the challenges. The main
objective is to score the most points.
To do this the player must finish the training mission and do so with
flair.
Often the levels are designed to give any player that completes them a
fixed amount of points as the player will have to complete certain challenges
to finish the training exercise.
Backbreaker Vengeance Handoff - Retrieved November 07 2012
The Mechanics already existing in the game are;
Walk; Self Explanatory
Sprint; Self Explanatory
Juke; This can be seen above - The player steps sharpley left or right to
avoid incoming opponents.
Spin; The player can spin around incoming enemies either to the left or the
right.
Jump; The player can jump over incoming opponents & Obstacles.
Dive; The player can diver under opponents that pose an aerial threat.
Barge; The player can barge into opponents to progress through the level.
Showboat; This is a celebration that will earn the player more points in
the game.
Point Multiplier; Every time you dodge an enemy or obstacle your point
multiplier goes up.
These mechanics are very good and well constructed, they all revolve around
the movement of the player and keeps the objectives simple and easy too
understand. The way the developers have built upon them by utilising them in
different scenarios is great and made a very enjoyable game.
The current game types are;
Tackle Alley; The player runs past enemies and obstacles to score a
touchdown. The catch mechanic could be
easily implemented into this game type - the player would simply have to catch
a ball before they scored a touchdown.
Vengance; This involves the player stopping the enemies from scoring
touchdowns. The player would simply have too intercept any balls thrown to the
enemy player by catching it before they do - Stopping them making a touchdown.
Supremacy; This involves the player competing against the enemy AI to make
a touchdown first. The player would have to compete against the enemy for the
same objective. The player would have to put themselves in a better position to
catch the ball before the enemy player does.

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