Edmund McMillen -
Looking at Edmund McMillen because I recognize that he makes games about things that are very meaningful to him. He's really passionate about the stories and what the games represent personally to him. Although his games are very personal he does a good job of presenting them to wide audience. I like the emotion that he brings to his games.
Jenova Chen -
Love what he's doing in the industry. The boundary's he pushes within the industry are incredible. I love his more off the wall ideas within the industry, his games are almost poetic in the way they challenge real world circumstances and problems. However they're much more abstract than traditional games that challenge these problems or occurrences - Which i prefer as the interpretive side of games design really appeals to me.
^^ I'd be looking to eventually have a Job like Jenova Chen or Edmund Mcmillen owning a small studio making very high quality, circumstantially relevant games. Games that everyone can relate to in someway, but are open to interpretation.
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