Sunday, 21 October 2012

Mirror's Edge Level Design Concept Images


 These are some quick 10 minutes sketches I did to help capture and reference my idea for what I wanted to level too look like and how I wanted it too play out; 



I wanted faith too start off at the top of  a mountain looking down towards to final objective.  

I wanted faith too climb in-between small crevices and gaps.  


I wanted an Epic Climatic finish to the level in which faith does a back flip down a waterfall and gets saved by her compainion that's guided her through the level. 

Et Voila my quick concepts. 

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